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Alexis Saravia
Address: 1515 Navareth Way
Los Angeles, CA 90033
Phone: (415) 515-2328
Email: alexis@alexissaravia.com

Skills

Works well in groups
Avid gamer
Motivated
Quick learner
Attentive to detail
Good communication skills

Software

Maya
Photoshop
After Effects
3D Studio Max
ZBrush
Excel
Word
Unreal Editor

 

Embedded Tester
Mercenaries 2 - XBOX 360, PS3
Electronic Arts/Pandemic Studios Los Angeles Westwood, California
May 2008 - Present
QA / Test: Bug Report Documentation, Logging / Tracking / Regression Errors, Working beside the developers to test newly implemented systems and content

Software Knowledge: Productivity Tools (MS Excel, MS Office, MS Outlook, MS Word, Other), Operating Systems (Windows, Other)

QA Tester
Mercenaries 2 - PS2
Electronic Arts - Los Angeles Playa Vista, California
Mar 2008 - May 2008
QA / Test: Testing of games, Bug Report Documentation, Logging / Tracking / Regression Errors

Software Knowledge: Productivity Tools (MS Excel, MS Office, MS Outlook, MS Word, Other), Operating Systems (Windows, Other)

3D Artist
Grave Life  - PC
Tentative Title Unreal Mod LA,
Jul 2008 - Present
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), Texture Mapping, 3D Art

Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush), Operating Systems (Windows), Engines / Technology (Unreal)

3D Artist
"Jurassic Park: Trespassing"   - PC
CryENGINE 2 Mod team LA,
Jun 2007 - Jun 2008
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), 3D Art

Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other)


3D Artist
"Jurassic Park: Crysis"   - PC
CryEngine 2 Mod team LA,
Dec 2007 - Jun 2008
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), Texture Mapping

Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other), Operating Systems (Windows, Other)

3D Artist
"Project Octopus"   - PC
Half Life 2 Source Mod team LA,
Sep 2006 - Dec 2006
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Character), Modeling (Low Poly), Texture Mapping

Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other), Operating Systems (Windows, Other), (Other)

Right click here to download my resume. (RTF)
Right click here to download my resume (Word)