
Alexis Saravia
Address: 1515 Navareth Way
Los Angeles, CA 90033
Phone: (415) 515-2328
Email: alexis@alexissaravia.com
Skills
Works well in groups
Avid gamer
Motivated
Quick learner
Attentive to detail
Good communication skills
Software
Maya
Photoshop
After Effects
3D Studio Max
ZBrush
Excel
Word
Unreal Editor
Embedded Tester
Mercenaries 2 - XBOX 360, PS3
Electronic Arts/Pandemic Studios Los Angeles Westwood, California
May 2008 - Present
QA / Test: Bug Report Documentation, Logging / Tracking / Regression Errors, Working beside the developers to test newly implemented systems and content
Software Knowledge: Productivity Tools (MS Excel, MS Office, MS Outlook, MS Word, Other), Operating Systems (Windows, Other)
QA Tester
Mercenaries 2 - PS2
Electronic Arts - Los Angeles Playa Vista, California
Mar 2008 - May 2008
QA / Test: Testing of games, Bug Report Documentation, Logging / Tracking / Regression Errors
Software Knowledge: Productivity Tools (MS Excel, MS Office, MS Outlook, MS Word, Other), Operating Systems (Windows, Other)
3D Artist
Grave Life - PC
Tentative Title Unreal Mod LA,
Jul 2008 - Present
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), Texture Mapping, 3D Art
Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush), Operating Systems (Windows), Engines / Technology (Unreal)
3D Artist
"Jurassic Park: Trespassing" - PC
CryENGINE 2 Mod team LA,
Jun 2007 - Jun 2008
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), 3D Art
Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other)
3D Artist
"Jurassic Park: Crysis" - PC
CryEngine 2 Mod team LA,
Dec 2007 - Jun 2008
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Low Poly), Modeling (High Poly), Texture Mapping
Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other), Operating Systems (Windows, Other)
3D Artist
"Project Octopus" - PC
Half Life 2 Source Mod team LA,
Sep 2006 - Dec 2006
Art / Animation / Graphic Design: Modeling (Objects / Worlds / Environments), Modeling (Character), Modeling (Low Poly), Texture Mapping
Software Knowledge: Artist / Designer Tools (MAYA, Photoshop, ZBrush, Other), Operating Systems (Windows, Other), (Other)